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Forum Post: RE: JPEG Working Example

Thank you Jeremy, my first Synergy project needs to deal with lots of icons on the fly and your help will be very valuable.

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Forum Post: RE: Using External Memory Bus

If you set the SDCLKout to off (it is on by default) in the Clock configuration, along with removing the bsp_sdram_init() call, then you should be able to use CS0.

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Forum Post: RE: Guix Help

Hi Karol:  I have your project in the same workspace as a project I can currently compile, so I don't think the license file installation would be an issue.  This issue seems to surround the Dave2D...

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Forum Post: RE: Guix Help

When you import a project from someone else, the project contains the license file location as used on the machine it was exported from, the license file location is not picked up from the workspace...

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Forum Post: RE: Guix Help

I see.   Yes, it works now.  Thanks

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Forum Post: RE: Guix Help

Thanks Karol.   The progress bar method is probably the simplest and most efficient but I wanted to explore a different avenue briefly to better understand how to use this tool, because currently I am...

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Forum Post: RE: SK-S7G2 Out Of the Box Sample - Complete Project?

Ralph- 1- If there is a CAN sample project you will find it in the set of app notes that come with the 1.1.0 alpha release (a zip file you can find here):...

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Forum Post: RE: Debug Launcher fails

That was a lot of work just to get nowhere. It didn't work. I'm using a "Windows" computer if that matters. That file "JlinkARM.dll" does not exist in the latest version that I downloaded from the...

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Forum Post: RE: Guix Help

Hello Jim, Canvas and frame buffer are different entities. The latter has strictly bitmap data of what's on the screen. Buffers are toggled automatically by sf_el_gx after GUIX drawing is complete...

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Forum Post: RE: GUIX issues

After almost two weeks, I still haven't received anything from anybody. Can somebody look into this? Thank you,

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Forum Post: RE: Guix Help

Here's the example application. Two progress bars are drawn. They're controlled using S5 and S4, respectively. Left progress bar draws its fill dynamically using custom draw function. Right progress...

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Forum Post: RE: Debug Launcher fails

The software you require to do the update is the first item listed on the page www.segger.com/jlink-software.html, "Software and documentation pack for Windows V5.10u" not the second item "J-Link...

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Forum Post: RE: SDRAM Problem

I will forward this to the doc team. Thanx for pointing it out!

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Forum Post: Cannot talk to USB with 1.1.0.alpha-1 build for DK-s7 board

I have a build which works fine with the 1.0.0 SSP which makes use of FileX on top of UX (usb) for reading files off of USB.  After migrating to the 1.1.0-alpha-1 SSP, this does not work anymore. The...

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Forum Post: RE: Cannot talk to USB with 1.1.0.alpha-1 build for DK-s7 board

Hello, In 1.1.0, we introduce Synergy-specific #defines with address offsets & etc. When you initialize your host stack with the line: /* Register all the USB host controllers available in this...

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Forum Post: RE: Cannot talk to USB with 1.1.0.alpha-1 build for DK-s7 board

There has been a slight change to the low level Synergy specific USB driver (apart from the rename), now you have to pass in the base address of the controller when the controller is registered with...

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Forum Post: RE: GUIX issues

Hi, sorry for the late reply, seems like this thread got buried. To create a fading animation you need multiple canvases. Current Synergy Port of GUIX creates one static canvas (that's why you need to...

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Forum Post: RE: GUIX issues

Ok that explains why it didn't work. I think it would be worth it explaining these limitations in some documentation, I have spent several hours trying to make this work without knowing that multiple...

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Forum Post: RE: GUIX issues

Hi, The limitation is written in the Chapter 4.10.6 (GUIX Adaptation Framework Module Limitations) of the SSP User's Manual. I understand it should be a bit more obvious (perhaps a specific error code...

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Forum Post: USB Mass Storage Device - connect to FileX instance

How would one direct connect a FileX instance (aka. media with a Fat32 partition on board) to a USB Mass Storage instance?  I see how the example uses a ramdisk (aka. raw memory), but I assume there's...

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